Dark Souls: Remastered Seamless Co-op Mod v0.0.3

Dark Souls: Remastered Seamless Co-op Mod v0.0.3

Play Dark Souls Remastered Seamlessly with Friends – No Limits, No Fog Walls

If you’ve ever wished you could journey through the entirety of Dark Souls Remastered without the usual co-op restrictions, the Seamless Co-op Mod is your golden ticket. This isn’t your average multiplayer tweak – it’s a full-on rework of the co-op experience, designed for fans who want to play every single step with friends, from the tutorial to Gwyn’s final flame.

Mod Features

  • True full-game co-op: play from start to finish without forced disconnections
  • No fog gates or multiplayer-restricted zones – explore everywhere together
  • Players respawn at the last bonfire on death, without ending the session
  • Bosses and area clears no longer send co-op partners home
  • All NPC events and dialogue sync across players
  • Bonfire resets affect all party simultaneously
  • s up to 6 players in one co-op session
  • Steam’s modern networking API used for smoother, more reliable connections
  • Light sources used by one player illuminate for all
  • Global enemy scaling, configurable in the mod’s settings

In-Game Impact and Use Cases

The Seamless Co-op Mod transforms the core structure of Dark Souls Remastered. Forget summoning signs, fog barriers, and area-based limitations. This mod creates an open co-op sandbox where the entire game becomes a shared experience. It especially shines in:

  • Exploration: Traverse Lordran freely with friends, without disconnections between zones
  • Combat: Face every boss and enemy together, with party-wide scaling for added challenge
  • Story progression: Share NPC arcs and world events without missing individual moments
  • Quality of Life: Reconnect instantly if dropped; use shared light sources and smoother netcode

The mod also introduces a “limbo mode” during boss fights: if you die while others live, you spectate until the group wipes or someone rests at a bonfire.

Invasion System

  • Optional PvP via ini file setting – turn invasions on or off at will
  • During invasions, bonfires and warping are temporarily disabled
  • Use the Hairpin item to invade other sessions within matchmaking range

Balance Notes

This isn’t just an easy-mode mod – enemy scaling makes the game tougher to for multiple players. You can configure scaling difficulty in the mod’s ds1sc_settings.ini file to fine-tune your group’s experience.

Installation & Setup

  1. and extract the Seamless Co-op Mod files
  2. Move them into your Dark Souls Remastered game directory
  3. Edit ds1sc_settings.ini to set your co-op session
  4. Launch using ds1sc_launcher.exe

To play together, all party must be on the same game version and using the same . You must also be signed in to Steam (not offline mode).

Save Files & Compatibility

  • The mod uses a separate save file format (.co2) to prevent issues with the base game
  • Do not move modded saves back to the original game – this can trigger bans
  • Compatible with other mods that don’t interfere with multiplayer systems or items used by this mod

Common Questions

  • Can I get banned? No. This mod prevents any interaction with FromSoftware’s matchmaking servers
  • Do Steam achievements work? Yes, achievements are still active
  • Can I use base game saves? You can convert a base game save to .co2 format, but don’t go the other way
  • Is this mod compatible with pirated copies? No – the mod only works with legitimate versions via Steam
  • Is the mod finished? It’s still in alpha – bugs may occur, but updates are planned

Session Hosting

One player hosts the game; others must using the same . Host and s must be set in ds1sc_settings.ini.

Troubleshooting Tips

  • If you see “locale not found”, make sure the locale folder is in the SeamlessCoop directory
  • “Steam timed out” means Steam is unreachable – check your connection or wait for maintenance to end.

 

File information

File name: DarkSoulsRemastered_SeamlessCo-op_v0.0.3.zip

File size: 1.47 MB

Mime type: application/x-dosexec; charset=binary compressed-encoding=application/zip; charset=binary